An Alternate Reality
The mighty Carol Danvers
F) In 40
A) In 40
S) Am 50
E) Mn 75
R) Ex 20
I) Rm 30
P) Am 50
A) In 40
Health: 165 Karma: 100
Resources: Ex Pop: 50
Energy Perception: In ability to sense, locate and identify energy sources, general purpose, direction and the nature of the energy being used.
Flight: Sh-Y, uses Mn in urban settings
Focused Energy Release: Am, 8 areas, can be augmented by energy channeling. She can emit Heat and Light, as well as the rest of the electromagnetic spectrum, and gravity. She can also perform the following power stunts:
-Energy Blasts: Am Energy, 4 area radius if on the ground, or 18 area radius if airborne or in space.
-Light-Bursts: Am Blinding attack to everyone in a 6 area radius, for 1-10 rounds if they do not make an Endurance FEAT vs. Am intensity.
-Recharge: Devices and batteries that operate on electromagnetic energy. The amount of time required and the drain on her personal energies is up to the GM. Energy Absorption and Rechanneling: Ms. Marvel can repower herself by absorbing any type of energy regaining lost health equal to the intensity absorbed. She can also rechannel it to increase the intensity of her energy blasts. Up to 100 points of energy may be stored in this manner and up to 100 Health can be restored.
Body Resistance: Mn protection vs. Energy, Am protection vs. Physical
Self-Sustenance: Carol is able to survive in the vacuum of space, but needs means to breathe
Costume: Ms. Marvel wears a costume made of Instable Molecules, it allows her to do the following:
-Instant Change: By unknown means, Carol is able to instantly change into her costume upon thought.
Talents: Military, Detective/Espionage, Journalism, Aerial Combat, Leadership, Pilot, Multi-Lingual: (English, Shi’ar, Kree, Russian, Japanese, German), Astro-Navigation, Martial Arts A, C, E, Trivia: (Shi’ar and Kree Culture)
Carol Danvers is currently the Director of the organization S.W.O.R.D. To keep a detailed profile and watchful eye on any potential threats from space.