An Alternate Reality
Lives and serves as a bodyguard/assistant to Magneto
F) Am 50
A) In 40
S) Gd 10
E) Rm 30
R) Gd 10
I) Rm 30
P) Am 50
A) Rm 30
Health: 130 Karma: 90
Resources: Ex Pop: 0
Telepathy: Am, Psylocke is able to perform the following power stunts:
-Psychic Knives: Being the summation of her psionic energy, they do Am Energy to a living target and the target is required to make a Psyche FEAT vs. Ex intensity when a hit is scored, vs. In intensity when a stun is scored, and vs. Mn intensity when a kill is scored.
-Psychic Detection: In, this means Psylocke cannot be surprised in addition to the normal use of this power.
-Mental Probe: In, by anticipating what her opponent is going to do Psylocke gets +2cs on her attacks, dodges or evasions. Every round she must make a power FEAT vs. the opponent’s Psyche so people with a Psyche higher than Am are immune.
Resist Power Maniuplation, Reality Manipulation: CL1000
Talents: Martial Arts A, B, C, D, E, Tumbling, Acrobatics, Stealth, Thief, Detective/Espionage, Oriental Weapons